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Samsung GS3 and Note II Animation/NO SOUND

Posted by – March 20, 2013

This animation set was for a nationwide T-Mobile Spring campaign. We purchased the phones at Turbosquid and I setup and animated the devices using 3D Studio Max 2012. I created the screen animation in After Effects, then animated the pen over the top of the display. WDCW did all the post production effects.

Google Nexus Animation/NO SOUND

Posted by – March 20, 2013

This animation was for a nationwide T-Mobile Spring campaign. We purchased the phone at Turbosquid and I setup and animated the device. WDCW did all the post production.

T-Mobile Samsung Galaxy Zone Animation/NO SOUND

Posted by – March 20, 2013

This animation was for a nationwide T-Mobile Spring campaign. I worked on all the 3D for the animation. We purchased the phones at Turbosquid and I setup and animated the devices. I also built and animated the dandelion and the feathers. WDCW did all the 2D animation and post production.

3D Cubes for Holiday T-Mobile Store Campaign

Posted by – January 6, 2013

In November of 2012 I was offered the opportunity to create the art for the t-mobile holiday campaign. They wanted me to create a landscape of silver cubes. Pretty simple idea but it took a month to create. It was exciting to work on and see in person at the t-mobile store.

cubes

Galaxy S III Ani for T-Mobile/No Sound

Posted by – October 4, 2012

Back in June 2012 I created this piece for T-Mobile of the Galaxy S III. They provided the model of the Galaxy S III for the animation. I was tasked with texturing, rigging, and animation of the device. WDCW worked on the post production of the piece.

T-Mobile 2012 Spring Secondary and Center Island/No Sound

Posted by – May 3, 2012

I spent about a month producing this piece for T-Mobile. I modeled the phone, speakers, and did all the animation. Rendered using Mental Ray. The textures on the phone are actually pictures taken of the prototype. I seamed them all the together in max. Wong Doody did all the post production. It was a lot of fun creating the animation. This will be broadcast nation wide at all the T-Mobile stores.

T-Mobile 2012 Spring Secondary/No Sound from coleman smith on Vimeo.

T-Mobile Spring 2012-Center Island/No Sound from coleman smith on Vimeo.

Carly and Ducati Model

Posted by – May 3, 2012

Here some images I created for the T-Mobile Carly/Ducati campaign. The Ducati was purchased on Turbosquid. I created the Carly model in Poser 7 then imported it into max 2012. I then unwrapped and textured the models. I used the new iRay rendering engine in max for rendering. Works great with the new CUDA cards from NVIDIA. I just installed a new NVIDIA GeForce GTX 580 card in my BOXX workstation. It’s bad ass.

T-Mobile-2012-Spring Primary/No Sound

Posted by – May 3, 2012

For this project I had the opportunity to create a 3D version of Carly and the Ducati motorcycle. I used the 3D model for storyboards and the video below. All the 3D was created in 3D Studio Max 2012. Wong Doody did the post production work for the piece.

T-Mobile-2012-Spring Primary/No Sound from coleman smith on Vimeo.

High Divide

Posted by – January 24, 2012

Check out my newest short film High Divide. Run-time: 11 min

T-Mobile Fall Primary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Fall Secondary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Winter Primary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Winter Secondary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

Primo Animation V2

Posted by – January 24, 2012

Animation I created for the Primo Flavorstation 100. No Audio

Primo Animation V1

Posted by – January 24, 2012

Animation I created for the Primo Flavorstation 100. No Audio

Elos Animation

Posted by – January 24, 2012

This is a animation I created for the Elos hair removal system.

North Cascade Moto Ride 2011

Posted by – June 7, 2011

Me and my friend Chris Turner road our motorcycles around the North Cascade loop for three days. In total we road 642 miles. We spent most of the time riding our bikes and exploring the great mountains of the Northwest. Runtime: 12 min

Supermoon Seattle

Posted by – March 21, 2011

I recently made this short film on the Supermoon in Seattle. It was beautiful site to see. Enjoy!

2010 Demo Reel

Posted by – November 4, 2010

I recently updated my demo reel with some new work from Smith and Tinker. Enjoy, Coleman

Nanovor Evolution Game Trailer

Posted by – October 20, 2010

Recently I produced this game trailer Nanovor Evolution for Smith and Tinker. We released a new version of the game so we wanted to highlight some the new charaters and UI. I did all the 3D animation, Lighting, FX, and Rendering for the piece. Anton Bogaty did all the 2d animation and Post Production work.

Overworld Models

Posted by – October 15, 2010

I recently built and unwrapped some new environments for Nanovor Evolution. These were to go into the game before the company shut there doors. Anton Bogaty did the texturing.




Nanovor 3D Packaging

Posted by – October 9, 2010

I made some 3d packaging for the marketing department. This was mainly to see how the Nanovor toy line would look in package form. Cathy Brigg did all the art for the packaging.



Nanovor Print Ads

Posted by – October 9, 2010

I setup and rendered these character pieces for a nation wide print campaign. We used them for trade shows and game promos. Shane Small did all the Photoshop work for the ads. Used Mental Ray for rendering.





Nanovor Evolution TV Spot

Posted by – October 9, 2010

A coworker and I worked on this quick TV spot for Nanovor Evolution. I produced all the 3d animation for the piece. I really enjoyed animating the Battle Kraken zapping Dread Jaw at the end of the video. All the 3D assets are rendered using Mental Ray.

Pfizer Chantix Animation

Posted by – July 23, 2010

“No Sound” This is a clip from an animation that I worked on for Pfizer. My good buddy Chris Scalici did the post production work.

Pfizer Chantix Small from coleman smith on Vimeo.

Retinopathy Animation

Posted by – July 23, 2010

I produced this animation while working 3FX in Philadelphia. I used 3D Studio Max for modeling and animation. I created the blood burst using RealFlow.

Retinopathy from coleman smith on Vimeo.

Kimberly Clark Integuseal

Posted by – July 23, 2010

The Integuseal animation was very challenging. It required some complicated animation. A hand animation with a product and 3D Liquid. I used 3D Studio Max for the modeling and animation and Realflow to for all the water effects. I won two awards for this animation.

Kimberly-Clark Small from coleman smith on Vimeo.

Drug Eluting Stent Animation

Posted by – July 23, 2010

Just a cool little stint animation I made while at Argosy Medical.

Stint Animation Small from coleman smith on Vimeo.

Process of Phonation

Posted by – July 23, 2010

This was an animation I did while working at Argosy Medical. It’s nothing special but for some reason I like it.

Process of Phonation Small from coleman smith on Vimeo.

First Shoot, Canon Vixia HF S10

Posted by – March 21, 2010

I recently purchased a Canon Vixia HF S10 for filming. This is some of my first footage shot with HF S10. It’s quite an amazing little camera. Small, powerful, and light.

Elliott Bay Vixia HF S10 from coleman smith on Vimeo.