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2014 Demo Reel

Posted by – January 19, 2014

Coleman Smith Demo Reel 2014 from coleman smith on Vimeo.

Conair Hair Clip Animation

Posted by – June 28, 2013

I recently created a hair clip animation for the Conair corporation. I rarely do hair animation and the hair tools in 3D Studio Max are pretty complex and kind of crappy. So I used poser to create the hair and body. The hair is actuality textured geometry that I manipulated using FFD’s.

hair clip 01

The hair clip was a fairly simple model but the rig was a little tricky to create. I built a bones rig for the clip and applied stretchy bones to the mid section. This would give the mid section a rubber band effect so the hair clip would stretch around the hair. Animating the clip to the hair was a little tricky, but I got to work. Pretty happy with the overall results.

Ibex Toolpod Animation/NO AUDIO

Posted by – May 24, 2013

I had two weeks to create this animation for a client. It was crazy! I purchased the crew on turbosquid. The models where already rigged in character studio. So that saved some rigging time. I didn’t have time to make it look fancy so I set up some basic lighting and rendered the animation using scanline rendering engine in 3dsmax. I then hand animated all the characters and the ropes. I used After Effects for the post production.

Backjoy Posture Sleep Pillow Animation

Posted by – May 24, 2013

I just finished this animation for a client called Backjoy . It was a little complex to create. I had to build a pillow with several layers and that would conform to a head as it moved about the pillow. I created the blue body in poser and rigged the body to a max rig. I also attached a 3d spine, artery’s, and veins to the rig. I then had to hand animate the head and then pillow with a FFD mod. I used After Effects for all the post production.

Varilite Animation Production

Posted by – May 24, 2013

Back in December of 2012 I created this animation production for Varilite cushions. This took about three months to produce. It was a huge project to complete and a great learning experience. I shot all the video using my HD Canon camera. All the 3D animation was created in 3D Studio Max 2012. Post production was done with After Effects.

Samsung GS3 and Note II Animation/NO SOUND

Posted by – March 20, 2013

This animation set was for a nationwide T-Mobile Spring campaign. We purchased the phones at Turbosquid and I setup and animated the devices using 3D Studio Max 2012. I created the screen animation in After Effects, then animated the pen over the top of the display. WDCW did all the post production effects.

Google Nexus Animation/NO SOUND

Posted by – March 20, 2013

This animation was for a nationwide T-Mobile Spring campaign. We purchased the phone at Turbosquid and I setup and animated the device. WDCW did all the post production.

T-Mobile Samsung Galaxy Zone Animation/NO SOUND

Posted by – March 20, 2013

This animation was for a nationwide T-Mobile Spring campaign. I worked on all the 3D for the animation. We purchased the phones at Turbosquid and I setup and animated the devices. I also built and animated the dandelion and the feathers. WDCW did all the 2D animation and post production.

3D Cubes for Holiday T-Mobile Store Campaign

Posted by – January 6, 2013

In November of 2012 I was offered the opportunity to create the art for the t-mobile holiday campaign. They wanted me to create a landscape of silver cubes. Pretty simple idea but it took a month to create. It was exciting to work on and see in person at the t-mobile store.

cubes

Galaxy S III Ani for T-Mobile/No Sound

Posted by – October 4, 2012

Back in June 2012 I created this piece for T-Mobile of the Galaxy S III. They provided the model of the Galaxy S III for the animation. I was tasked with texturing, rigging, and animation of the device. WDCW worked on the post production of the piece.

T-Mobile 2012 Spring Secondary and Center Island/No Sound

Posted by – May 3, 2012

I spent about a month producing this piece for T-Mobile. I modeled the phone, speakers, and did all the animation. Rendered using Mental Ray. The textures on the phone are actually pictures taken of the prototype. I seamed them all the together in max. Wong Doody did all the post production. It was a lot of fun creating the animation. This will be broadcast nation wide at all the T-Mobile stores.

T-Mobile 2012 Spring Secondary/No Sound from coleman smith on Vimeo.

T-Mobile Spring 2012-Center Island/No Sound from coleman smith on Vimeo.

Carly and Ducati Model

Posted by – May 3, 2012

Here some images I created for the T-Mobile Carly/Ducati campaign. The Ducati was purchased on Turbosquid. I created the Carly model in Poser 7 then imported it into max 2012. I then unwrapped and textured the models. I used the new iRay rendering engine in max for rendering. Works great with the new CUDA cards from NVIDIA. I just installed a new NVIDIA GeForce GTX 580 card in my BOXX workstation. It’s bad ass.

T-Mobile-2012-Spring Primary/No Sound

Posted by – May 3, 2012

For this project I had the opportunity to create a 3D version of Carly and the Ducati motorcycle. I used the 3D model for storyboards and the video below. All the 3D was created in 3D Studio Max 2012. Wong Doody did the post production work for the piece.

T-Mobile-2012-Spring Primary/No Sound from coleman smith on Vimeo.

High Divide

Posted by – January 24, 2012

Check out my newest short film High Divide. Run-time: 11 min

T-Mobile Fall Primary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Fall Secondary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Winter Primary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

T-Mobile Winter Secondary

Posted by – January 24, 2012

I created all the 3d for this piece. No Audio. For nationwide in store display.

Primo Animation V2

Posted by – January 24, 2012

Animation I created for the Primo Flavorstation 100. No Audio

Primo Animation V1

Posted by – January 24, 2012

Animation I created for the Primo Flavorstation 100. No Audio

Elos Animation

Posted by – January 24, 2012

This is a animation I created for the Elos hair removal system.

North Cascade Moto Ride 2011

Posted by – June 7, 2011

Me and my friend Chris Turner road our motorcycles around the North Cascade loop for three days. In total we road 642 miles. We spent most of the time riding our bikes and exploring the great mountains of the Northwest. Runtime: 12 min

Supermoon Seattle

Posted by – March 21, 2011

I recently made this short film on the Supermoon in Seattle. It was beautiful site to see. Enjoy!

2010 Demo Reel

Posted by – November 4, 2010

I recently updated my demo reel with some new work from Smith and Tinker. Enjoy, Coleman

Nanovor Evolution Game Trailer

Posted by – October 20, 2010

Recently I produced this game trailer Nanovor Evolution for Smith and Tinker. We released a new version of the game so we wanted to highlight some the new charaters and UI. I did all the 3D animation, Lighting, FX, and Rendering for the piece. Anton Bogaty did all the 2d animation and Post Production work.

Overworld Models

Posted by – October 15, 2010

I recently built and unwrapped some new environments for Nanovor Evolution. These were to go into the game before the company shut there doors. Anton Bogaty did the texturing.




Nanovor 3D Packaging

Posted by – October 9, 2010

I made some 3d packaging for the marketing department. This was mainly to see how the Nanovor toy line would look in package form. Cathy Brigg did all the art for the packaging.



Nanovor Print Ads

Posted by – October 9, 2010

I setup and rendered these character pieces for a nation wide print campaign. We used them for trade shows and game promos. Shane Small did all the Photoshop work for the ads. Used Mental Ray for rendering.





Nanovor Evolution TV Spot

Posted by – October 9, 2010

A coworker and I worked on this quick TV spot for Nanovor Evolution. I produced all the 3d animation for the piece. I really enjoyed animating the Battle Kraken zapping Dread Jaw at the end of the video. All the 3D assets are rendered using Mental Ray.

Pfizer Chantix Animation

Posted by – July 23, 2010

“No Sound” This is a clip from an animation that I worked on for Pfizer. My good buddy Chris Scalici did the post production work.

Pfizer Chantix Small from coleman smith on Vimeo.